About the project
Anticiplay is an NWO Vidi-funded research project that explores how games can help imagine and realize sustainable futures for all. Our research focusses both on serious and commercial games, attempting to reconcile the existing dichotomy of “applied games” and “games for entertainment”. Through this, we aim to establish a new design paradigm for the gaming sector, while simultaneously transforming the governance one. This is all done in collaboration with CreaTuresEU and many more actors in the future – creating spaces where art and creativity overlap with sustainability and anticipatory governance. In short: we’re all about Games for Better Futures and Futures for Better Games.
Research areas
Games can help us imagine and realize more sustainable futures in many different ways. At Anticiplay, we're mainly interested in three ways of doing this: games being utopian in and of themselves, emotional engagement with transformations in games, and bridging the gap between serious and commercial games.
Our goal: developing a toolbox for researchers, game devs, publicists, policy-makers and many more, to create games that are fun, engaging and that connect to the societal issues of our time in a meaningful way.
Team Members
Lauren McManamon
Academic Narrative Designer
Lauren brings 8 years of experience in narrative writing and theory, legal studies, environment and climate, and game design. She successfully kickstarted Girl Underground, an Alice-in-Wonderland-themed game that used feminist literature to challenge patriarchal norms through fun and whimsical game mechanics. She holds a Bachelor of Laws and Master of Science in Psychology.